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      <image:caption>The abandoned wharf was where cargo was taken from ships to then be transported by semi-trucks.</image:caption>
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      <image:title>The Rest of Us (Programming)</image:title>
      <image:caption>The flickering light as well as the highlighted ammo help draw the player towards the house. The fallen barricade on the ground also subtly points towards the entrance.</image:caption>
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      <image:caption>The flickering light highlights the open doorway.</image:caption>
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      <image:title>The Rest of Us (Programming)</image:title>
      <image:caption>Some objects have parts of their textures tinted orange to convey to the player that they are climbable.</image:caption>
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      <image:title>The Rest of Us (Programming)</image:title>
      <image:caption>The blood splatter shows signs of some sort of confrontation. the blood trail leads up the stairs conveying that the attacker may be upstairs.</image:caption>
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      <image:caption>A makeshift operating table set up as a last resort.</image:caption>
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      <image:title>The Rest of Us (Programming)</image:title>
      <image:caption>A makeshift shelter that was made in the wake of the zombie outbreak. The trash on the ground is laid out to draw the eye through the room to the open window.</image:caption>
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      <image:caption>Another group that succumbed to the zombie outbreak.</image:caption>
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      <image:title>The Rest of Us (Programming) - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
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      <image:title>The Ruins of (Programming)</image:title>
      <image:caption>The castle acts as a beacon to help the player navigate the level.</image:caption>
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      <image:caption>Bonfire Text</image:caption>
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      <image:title>The Ruins of (Programming)</image:title>
      <image:caption>The bonfire by its nature is an eye grabbing set piece. It is further aided by being next to this tall tree in the center of the level.</image:caption>
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      <image:caption>Bonfire Save</image:caption>
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      <image:title>The Ruins of (Programming)</image:title>
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      <image:title>The Ruins of (Programming)</image:title>
      <image:caption>The light held by this statue helps drawn the players attention to the bridge.</image:caption>
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      <image:title>The Ruins of (Programming)</image:title>
      <image:caption>Door Text Trigger</image:caption>
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      <image:title>The Ruins of (Programming)</image:title>
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      <image:title>The Ruins of (Programming)</image:title>
      <image:caption>When the player goes to engage the enemy the camera will adjust itself in a way where they can see the bonfire below.</image:caption>
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      <image:title>The Ruins of (Programming)</image:title>
      <image:caption>Illusory Wall</image:caption>
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      <image:title>The Ruins of (Programming)</image:title>
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      <image:title>The Ruins of (Programming)</image:title>
      <image:caption>The grounds in front of the castle are also in disrepair</image:caption>
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      <image:caption>Open Door</image:caption>
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      <image:title>The Ruins of (Programming)</image:title>
      <image:caption>The boss of the level guards the entrance to the castle.</image:caption>
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      <image:title>The Ruins of (Programming)</image:title>
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      <image:title>The Ruins of (Programming)</image:title>
      <image:caption>The barracks where the soldiers once rested when they were alive.</image:caption>
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      <image:title>The Ruins of (Programming)</image:title>
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      <image:title>The Ruins of (Programming)</image:title>
      <image:caption>A skeleton is laying upon a table surrounded by papers. This person may have literally worked them selves to death.</image:caption>
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      <image:title>The Ruins of (Programming)</image:title>
      <image:caption>One can find many things here but mercy is not one of them.</image:caption>
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      <image:title>The Ruins of (Programming) - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
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    <changefreq>daily</changefreq>
    <priority>0.75</priority>
    <lastmod>2026-02-24</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5ec321c2af33de48734cc929/1618497259178-6XJGK9GR6YAVBQL5L519/20140301_Trade-151_012-2.jpg</image:loc>
      <image:title>The Rest of Us (Level Design)</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5ec321c2af33de48734cc929/1607694583486-2PQT0LQ193RL7MCB6DX4/20140228_Trade+151_0046.jpg</image:loc>
      <image:title>The Rest of Us (Level Design)</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5ec321c2af33de48734cc929/1607694644871-IC85FNH781UNZSZEGHDR/Aro+Ha_0428.jpg</image:loc>
      <image:title>The Rest of Us (Level Design)</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5ec321c2af33de48734cc929/1589847767761-J2M1HI20BXRQ9XCR0HUD/Large+JPG-Aro+Ha_0387.jpg</image:loc>
      <image:title>The Rest of Us (Level Design)</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/61575815947dd336d47c9c33/08604c0a-643a-46dd-9d75-2c646d221b25/Screenshot+2021-09-25+033223.png</image:loc>
      <image:title>The Rest of Us (Level Design)</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/61575815947dd336d47c9c33/3b5389c3-f9a6-4d20-a74f-ee38f6fb4100/wharf.png</image:loc>
      <image:title>The Rest of Us (Level Design)</image:title>
      <image:caption>The abandoned wharf was where cargo was taken from ships to then be transported by semi-trucks.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/61575815947dd336d47c9c33/6e9e0d67-1a86-4370-8fa9-f6da39615170/Screenshot+2021-09-25+033258.png</image:loc>
      <image:title>The Rest of Us (Level Design)</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/61575815947dd336d47c9c33/d99e8328-150f-4183-ab93-840ec8863e69/Flickering+Light+compressed.gif</image:loc>
      <image:title>The Rest of Us (Level Design)</image:title>
      <image:caption>The flickering light as well as the highlighted ammo help draw the player towards the house. The fallen barricade on the ground also subtly points towards the entrance.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/61575815947dd336d47c9c33/a369c3b5-65dc-46a3-8be7-b664c9682055/Screenshot+2021-09-25+033554.png</image:loc>
      <image:title>The Rest of Us (Level Design)</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/61575815947dd336d47c9c33/abc13677-8f3b-4700-939b-d6f85e8b14a8/DeadguyFlickeringLight+Compressed.gif</image:loc>
      <image:title>The Rest of Us (Level Design)</image:title>
      <image:caption>The flickering light highlights the open doorway.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/61575815947dd336d47c9c33/f45325af-e4c7-4233-820b-df9e85e49321/Screenshot+2021-09-25+034409.png</image:loc>
      <image:title>The Rest of Us (Level Design)</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/61575815947dd336d47c9c33/1a1c11b3-3a03-4160-bfea-fedd9bcb16c2/climable+objects.png</image:loc>
      <image:title>The Rest of Us (Level Design)</image:title>
      <image:caption>Some objects have parts of their textures tinted orange to convey to the player that they are climbable.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/61575815947dd336d47c9c33/3e06b4c6-03a9-4111-90d7-7505f0f119e0/Screenshot+2021-09-25+033710.png</image:loc>
      <image:title>The Rest of Us (Level Design)</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/61575815947dd336d47c9c33/3362ba01-782c-421b-bafc-acc2700ec995/blood+trail.png</image:loc>
      <image:title>The Rest of Us (Level Design)</image:title>
      <image:caption>The blood splatter shows signs of some sort of confrontation. the blood trail leads up the stairs conveying that the attacker may be upstairs.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/61575815947dd336d47c9c33/847003a6-597f-4bcb-bff1-88aeb4540690/makeshiftoperatingtable.png</image:loc>
      <image:title>The Rest of Us (Level Design)</image:title>
      <image:caption>A makeshift operating table set up as a last resort.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/61575815947dd336d47c9c33/3b80d9cc-25ee-46bd-8146-94f1a366f155/second+building+second+floor+.png</image:loc>
      <image:title>The Rest of Us (Level Design)</image:title>
      <image:caption>A makeshift shelter that was made in the wake of the zombie outbreak. The trash on the ground is laid out to draw the eye through the room to the open window.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/61575815947dd336d47c9c33/62411e87-ee23-40c7-a7ce-3e456d245786/secondstorydead.png</image:loc>
      <image:title>The Rest of Us (Level Design)</image:title>
      <image:caption>Another group that succumbed to the zombie outbreak.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/61575815947dd336d47c9c33/0a931b64-a059-4631-81b9-79e685d54590/Digital+Layout+The+Rest+Of+Us+copy.png</image:loc>
      <image:title>The Rest of Us (Level Design) - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://www.dillonlynchdesign.com/the-ruins-of-1</loc>
    <changefreq>daily</changefreq>
    <priority>0.75</priority>
    <lastmod>2026-02-24</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/61575815947dd336d47c9c33/25f352fc-7b33-4172-b2b6-23fa4e771af8/HighresScreenshot00012.png</image:loc>
      <image:title>The Ruins of (Level Design)</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/61575815947dd336d47c9c33/3e0373d7-b1c0-4bcb-9bf2-44791e168751/HighresScreenshot00004.png</image:loc>
      <image:title>The Ruins of (Level Design)</image:title>
      <image:caption>The castle acts as a beacon to help the player navigate the level.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/61575815947dd336d47c9c33/96a08979-fcd5-4ffc-8f06-096d51db6479/bonfire+text+bp.png</image:loc>
      <image:title>The Ruins of (Level Design)</image:title>
      <image:caption>Bonfire Text</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/61575815947dd336d47c9c33/1df3de9f-c2ff-4d45-a213-d50a76c2ac7e/HighresScreenshot00014.png</image:loc>
      <image:title>The Ruins of (Level Design)</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/61575815947dd336d47c9c33/cf06babe-a5fa-4388-8f84-1bb9f6aac958/HighresScreenshot00008.png</image:loc>
      <image:title>The Ruins of (Level Design)</image:title>
      <image:caption>The bonfire by its nature is an eye grabbing set piece. It is further aided by being next to this tall tree in the center of the level.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/61575815947dd336d47c9c33/551a298c-b1de-4f32-8062-d12551b87a19/bonfire.png</image:loc>
      <image:title>The Ruins of (Level Design)</image:title>
      <image:caption>Bonfire Save</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/61575815947dd336d47c9c33/b72ccd58-a26a-45e7-a9ab-ebd34ca76186/HighresScreenshot00029.png</image:loc>
      <image:title>The Ruins of (Level Design)</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/61575815947dd336d47c9c33/52627dbe-1533-4d88-885d-27a85ab1e653/HighresScreenshot00015.png</image:loc>
      <image:title>The Ruins of (Level Design)</image:title>
      <image:caption>The light held by this statue helps drawn the players attention to the bridge.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/61575815947dd336d47c9c33/1411a134-2664-4417-8e74-f0a181442dc9/doortexttrigger+%28doesnotopen.png</image:loc>
      <image:title>The Ruins of (Level Design)</image:title>
      <image:caption>Door Text Trigger</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/61575815947dd336d47c9c33/e17644c7-1d22-4d5b-bdd3-c0b036340aa1/HighresScreenshot00030.png</image:loc>
      <image:title>The Ruins of (Level Design)</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/61575815947dd336d47c9c33/2e0ced09-4965-416d-8ff5-e10119a14805/HighresScreenshot00004.png</image:loc>
      <image:title>The Ruins of (Level Design)</image:title>
      <image:caption>When the player goes to engage the enemy the camera will adjust itself in a way where they can see the bonfire below.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/61575815947dd336d47c9c33/0c2f8262-e417-4273-b739-0b3fb71fce09/Illusory+Wall.png</image:loc>
      <image:title>The Ruins of (Level Design)</image:title>
      <image:caption>Illusory Wall</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/61575815947dd336d47c9c33/2eb6302f-00e0-4828-be64-b29d57abc6b9/HighresScreenshot00045.png</image:loc>
      <image:title>The Ruins of (Level Design)</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/61575815947dd336d47c9c33/4f20d1c2-624f-4eb3-b7ae-a3c2c03561c3/HighresScreenshot00040.png</image:loc>
      <image:title>The Ruins of (Level Design)</image:title>
      <image:caption>The grounds in front of the castle are also in disrepair</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/61575815947dd336d47c9c33/f5353790-c869-4caf-b61d-aa82194e193e/open+door+bp.png</image:loc>
      <image:title>The Ruins of (Level Design)</image:title>
      <image:caption>Open Door</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/61575815947dd336d47c9c33/34e6ce0d-8537-47e7-b7e3-08cbead29f73/HighresScreenshot00046.png</image:loc>
      <image:title>The Ruins of (Level Design)</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/61575815947dd336d47c9c33/f32c315c-e90a-4171-b3c1-beff28f22fa2/HighresScreenshot00037.png</image:loc>
      <image:title>The Ruins of (Level Design)</image:title>
      <image:caption>The boss of the level guards the entrance to the castle.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/61575815947dd336d47c9c33/6580c168-6eb9-48b0-addf-19265b815560/Trapdoor+bp.png</image:loc>
      <image:title>The Ruins of (Level Design)</image:title>
      <image:caption>Trap Door</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/61575815947dd336d47c9c33/0e0ff35f-0aa9-471e-bd6a-38df17f5eb2d/HighresScreenshot00041.png</image:loc>
      <image:title>The Ruins of (Level Design)</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/61575815947dd336d47c9c33/e4f5ccce-b2a3-4590-b8a2-596b9a139a55/HighresScreenshot00025.png</image:loc>
      <image:title>The Ruins of (Level Design)</image:title>
      <image:caption>The barracks where the soldiers once rested when they were alive.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/61575815947dd336d47c9c33/19d82cb4-7afb-4105-8f72-4246a39d1398/HighresScreenshot00032.png</image:loc>
      <image:title>The Ruins of (Level Design)</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/61575815947dd336d47c9c33/6ae19441-a941-4a79-b4db-01334652fa7c/HighresScreenshot00023.png</image:loc>
      <image:title>The Ruins of (Level Design)</image:title>
      <image:caption>A skeleton is laying upon a table surrounded by papers. This person may have literally worked them selves to death.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/61575815947dd336d47c9c33/2ca5329b-9c97-4d09-a7df-8b8c91ac7a4c/HighresScreenshot00031.png</image:loc>
      <image:title>The Ruins of (Level Design)</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/61575815947dd336d47c9c33/e0b1c3c2-e5e8-4e23-beb4-3effbf61f00d/soldierhang.png</image:loc>
      <image:title>The Ruins of (Level Design)</image:title>
      <image:caption>One can find many things here but mercy is not one of them.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/61575815947dd336d47c9c33/254c1346-2b90-485a-918f-9de422cf96e5/HighresScreenshot00012.png</image:loc>
      <image:title>The Ruins of (Level Design)</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/61575815947dd336d47c9c33/f43244d6-9f1e-40cb-a38c-b4042a0236fb/HighresScreenshot00028.png</image:loc>
      <image:title>The Ruins of (Level Design)</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/61575815947dd336d47c9c33/881f9a46-53d8-4415-9dab-4a6c69dab8bf/HighresScreenshot00043.png</image:loc>
      <image:title>The Ruins of (Level Design)</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/61575815947dd336d47c9c33/d9d61a3c-da45-4cf9-b919-0560d0df4d52/The+ruins+of+Digital+Layout.png</image:loc>
      <image:title>The Ruins of (Level Design) - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://www.dillonlynchdesign.com/homepage-1</loc>
    <changefreq>daily</changefreq>
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    <lastmod>2026-02-24</lastmod>
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    <lastmod>2026-02-24</lastmod>
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    <lastmod>2026-03-12</lastmod>
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    <lastmod>2026-03-12</lastmod>
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      <image:title>Rings of Hell</image:title>
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    <changefreq>daily</changefreq>
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    <lastmod>2026-01-26</lastmod>
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    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
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